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Courses/UX Design Foundations/Intro to Color Theory/
Exercise #1

Physics of Light and Digital Color Models

Color theory in digital interfaces is governed by the physics of optical radiation and human photoreceptor neurology.

Additive (RGB) vs. Subtractive (CMYK) Models

  • Additive Color (RGB): Digital screens emit light directly. Red, Green, and Blue sub-pixels combine additively. Combining all three at maximum intensity produces pure white (#FFFFFF), while their absence produces black (#000000).
  • OLED Displays & Dark Mode: True black (#000000) turns OLED sub-pixels completely off to conserve battery. However, UI designers often use deep dark gray (e.g. #121212) for scrolling content to prevent 'OLED smearing'—a visual lag caused when pixels take a few milliseconds to wake up from a zero-voltage state.
  • Subtractive Color (CMYK): Physical printing inks (Cyan, Magenta, Yellow, Key/Black) absorb and reflect ambient light. Combining all pigments produces dark muddy brown/black.

Modern Color Spaces: HSL and OKLCH

While hex codes (#513DEB) describe raw hardware values, modern UI systems favor perceptual color models:

  • HSL (Hue, Saturation, Lightness): Intuitively separates chromatic tone from intensity and luminance, but lacks perceptual uniformity (e.g., yellow looks significantly brighter than blue at the same 50% lightness).
  • OKLCH (Perceptual Lightness, Chroma, Hue): Guarantees uniform perceived brightness across all hues, eliminating optical lightness shifts when adjusting color tokens or generating accessible palettes.

Topics

Physics of Light and Digital Color Models
The 12-Spoke Color Wheel & Spatial Relationships
Monochromatic & Analogous Harmonies in UI Systems
Complementary Accents and Chromatic Vibration
The 60-30-10 Distribution Rule in Interface Design
Color Accessibility: WCAG Contrast Ratios
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UX Design

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Intro to Color Theory

Level 1 · Getting Started with UX Design

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